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Segger Trial License

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29 rows  In cooperation with silicon vendors, Embedded Studio is made available free of charge for. License valid for a single developer using a single CPU platform Definition single developer: Any person who has access to the SEGGER API (object or source code) Definition single platform: Specific compiler and CPU family (e.g. Embedded Studio and Cortex-M). Jun 14, 2018  Please read the forum rules before posting: Forum Rules Keep in mind, this is not a support forum. Its main purpose is user to user interaction. Our engineers will try to answer your questions between their projects if possible but this can be delayed by longer periods of time.

  • Flexible license approach enables best fit for any project requirements
  • Scalable license schemes follow your requirements from tomorrow
  • Royalty-free licensing, no reporting overhead

License Models Overview—Software Components

License
Price (src)DevelopersProductsCPUs
Single Developer Single Platform Source Code License (SSL)1x list price
Single Product Source Code License (SP-SCL)1x list price
Product Family Source Code License (PF-SCL)3x list price
(product family)
CPU Source Code License (CPU-SCL)Upon request
Company-Wide Buyout License—No redistributionUpon request
Silicon Vendor Buyout License—With object code redistribution optionUpon request

All options are royalty-free and allow an unlimited production volume. Neither license manager nor dongle are required.

By offering the widest range of licensing options in the industry, SEGGER permits customers to choose the one best fit for their project. Licensing options can be chosen between developer based, product based, or CPU based licensing up to company-wide licensing models. All these licensing options are available for SEGGER RTOS and middleware components.

Single Developer License

A single developer license enables one developer to work on projects, which are restricted to one CPU family and one compiler.

Single Product License

A single product license enables developers to work on one single product. The license is restricted to an end result of a manufacturing process, which is offered to the market under a specific name or order code.

Product Family License

A product family license enables developers to work on a group of products, which have similar functionalities, identical purposes and similar target markets. A product family is offered to the market under a specific name.

CPU License

This license type allows an unlimited number of developers to work on products based on one CPU family and compiler.

Company-Wide Buyout License

A company-wide buyout is a flexible license and needed when having many projects, developers and products.

Silicon Vendor Buyout License

Silicon Vendors can redistribute object code libraries to their customers under their own terms.

Single Developer License

Single Developer License Definition:

  • License valid for a single developer using a single CPU platform
  • Definition single developer: Any person who has access to the SEGGER API (object or source code)
  • Definition single platform: Specific compiler and CPU family (e.g. Embedded Studio and Cortex-M)

License Model Suited for:

  • Companies using company or group based budget
  • Small development teams

License Model Features:

  • Perpetual
  • One-time payment, royalty-free
  • Unlimited production volume
  • Neither license manager nor dongle required

Single Product License

Product License Definition:

'Product' means the end result of a manufacturing process which is offered to the marketplace under a specific name or order code. A product in development is a new product in the following cases:

  • The product incorporates a hardware and/or functional modification
  • A new revision of the original product has been assigned a new product name, number or order code

License Model Suited for:

  • Companies using project based budget
  • Companies with a small number of unrelated products

License Model Features:

  • Perpetual
  • One-time payment, royalty-free
  • Unlimited production volume
  • Neither license manager nor dongle required

Product A

For instance coffee-maker 'A' is one product and therefore one license is needed.

Product B

Coffee-maker 'B' is a separate product and therefore an additional license is needed.

Product C

Coffee-maker 'C' is a third product and therefore an additional license is needed.

Product Family License

Product Family License Definition:

'Product Family' means a group of products with similar functionality, identical purposes and similar target markets. An additional license is required in the following cases:

  • The product family incorporates a significant functional modification
  • The new revision of a product family has been assigned a new name

License Model Suited for:

  • Companies with many variations of a product
  • Companies using product platforms with similar function and market
  • Companies using build-servers

License Model Features:

  • Perpetual
  • One-time payment, royalty-free
  • Unlimited production volume
  • Neither license manager nor dongle required

Product Family B, Type 1

The coffee-maker 'Type 1' belongs to 'Product Family B', for instance the base model of an automatic coffee maker. You need only one 'Product Family License'.

Product Family B, Type 2

The coffee-maker 'Type 2' belongs to 'Product Family B' too, for instance a model of an automatic coffee maker with milk frother. You use the same 'Product Family License'.

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Product Family B, Type 3

The coffee-maker 'Type 3' belongs to 'Product Family B' as well, for instance a model of an automatic coffee maker with an extended milk frother unit. You use again the same 'Product Family License'.

CPU License

CPU License Definition:

  • The software can only be used for and with the CPU family and compiler, that the customer selected at the time of ordering
  • Example: Cortex-M is a CPU family, ARM7/9, Cortex-R or Cortex-A are other families
  • An additional license is required, if a different compiler has to be used

License Model Suited for:

  • Companies with many variations of a product
  • Companies using product platforms with the same CPU family and same compiler
  • Companies using build-servers

License Model Features:

  • Perpetual
  • One-time payment, royalty-free
  • Unlimited production volume
  • Neither license manager nor dongle required

Company-Wide Buyout License

Company-Wide Buyout License Definition:

  • Unlimited number of users
  • Unlimited number of products - no royalties
  • Unlimited number of sites (all sites need to belong to the same legal entity)
  • Software can be installed and used on all PCs, laptops or other development systems within the company simultaneously without dealing with a license server

License Model Suited for:

  • Companies with global budget, many developers and many products

License Model Features:

  • Most Flexible License
  • No limit in products or developers
  • Perpetual
  • One-time payment, royalty-free
  • Unlimited production volume
  • Neither license manager nor dongle required
Trial
  • Single-user and company-wide licensing options
  • Perpetual licenses, no subscription
  • Portable licenses with J-Link dongle
  • Royalty free
  • Free non-commercial use license

The integrated development environment Embedded Studio, offers a free non-commercial use license and commercial use license options for different target device families. Licenses are perpetual, you can use Embedded Studio for as long as you want. No annual subscription is required. Single-user licenses, stored on a J-Link, are portable to enable you to work on different computers, in the office and at home. Making it simple to work flexible and fast at the same time. A company-wide license allows the use of Embedded Studio for all your developers, anywhere: In the office, on the road, at customer's site or at home.

Support and Updates

Embedded Studio can be downloaded to update the software without restriction.

A purchased commercial license entitles you to install and use all Embedded Studio versions which will have been released within the Support and Update period for an unlimited usage period.
To use one of that versions of Embedded Studio after the Support and Update period no license renewal is required. To update Embedded Studio to a newer version after the Support and Update period an extended Update and Support period license needs to be purchased.

Segger Trial License Renewal

Portable Licenses

Embedded Studio licenses are licensed for a single user, not limited to a single PC. The license can be stored on a J-Link, which is then acting like a USB dongle.

This allows full usage of Embedded Studio on any of your computers, for example your PC at work and your notebook at home, by simply plugging in your J-Link.

You can also use a J-Trace or other J-Links, such as J-Link OB on an evaluation board, for debugging with Embedded Studio while the J-Link that holds the license is connected to your computer.

Buyout Licenses

The buyout option for company-wide licenses allows usage by an unlimited number of users, without copy protection, making it very easy to install and use the software anywhere: In the office, on the road, at customer's site or at home.

No license server, no hardware dongle, easily activate Embedded Studio on any workstation.

Your developers can fully concentrate on what they do and like best and what they are paid for: Develop software rather than deal with copy protection issues.

Segger Trial License Key

Resources

Free Non-Commercial Use License

Embedded Studio can freely be used for non-commercial and non-profit educational purposes without any limitation. Simply download and install it and start development of your new projects. No registration or activation process is required.

If no license for commercial use is found, Embedded Studio will run and the following window will be shown once when compiling a project or when starting a debug session.

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Read more about non-commercial and non-profit educational use of Embedded Studio.

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Free Commercial Use License

In cooperation with silicon vendors, Embedded Studio is made available free of charge for commercial use. A free commercial license may be used to develop applications for certain devices from the silicon vendor. Free licenses can be activated easily through the license request dialog. Activation takes less than a minute.

Free licenses are currently available for:

  • Nordic Semiconductor, Cortex-M based device series (nRF51, nRF52)

If you are with a silicon vendor and look for cooperation, please contact us at infosegger.com.

Cortex-M License

The Cortex-M License for Embedded Studio will fit most developers' needs, as it allows development of applications for the widely used ARM Cortex-M device family. That includes Cortex-M0, cortex-M0+- Cortex-M1, cortex-M3- Cortex-M4, Cortex-M7, Cortex-M32, and Cortex-M33 based devices. With the Cortex-M License purchase, technical support and updates for 1 year are provided.

ARM License

If you are developing on a Cortex-A/R or an ARM7/9 device, you will need an ARM License for Embedded Studio. This license allows developing applications for all supported ARM devices. This includes all devices covered by the Cortex-M License plus Cortex-A, cortex-R, ARM7, and ARM9 devices. With the ARM License purchase, technical support and updates for 1 year are provided.

RISC-V License

The license for Embedded Studio for RISC-V enables you to develop applications for all supported RISC-V based devices. With the RISC-V License purchase, technical support and updates for 1 year are provided.

Embedded Studio Licenses and Support

Upon installation Embedded Studio can freely be used for evaluation, con-commercial and educational purposes with no limitations. For commercial use a License is required. Embedded Studio Licenses are available as single-user or company-wide licensing options.

Features Free Non-Commercial License 1 Free Commercial License 2 Cortex-M License ARM License RISC-V License
Complete IDE
C/C++ Compiler
C Library for Embedded Systems
Project Manager
First-class Editor
Integrated Debugger
J-Link Support

Support for on-board Debug Probes 3

Package Manager
Device Support
ARM7 / ARM9

2

Cortex-M0 / Cortex-M0+

2

Cortex-M1

2

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Cortex-M3 / Cortex-M4

2

Cortex-M7

2

Cortex-M23 / Cortex-M33

2

Cortex-A

2

Cortex-R

2

RISC-V RV32I

2

Licensing
J-Link Locked License

2

PC Locked License

2

Multi-user License
Company-wide License
Updates and Technical Support
Free Revision Updates
Free Support Package Download
Technical Support


1 Year


1 Year


1 Year

Segger J-flash Trial License

1For evaluation, non-commercial and non-profit educational purposes only.
2Availability dependent on target device and device manufacturer. See Embedded Studio License Conditions.
3EDBG, LPC Link 2, LPCXpresso, OpenSDA, ST-Link

Segger Trial License Plate

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Segger Trial License Verification

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